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My Favourite iOS Music Apps
I've spent a little while this week whiling away the hours with a couple of music related apps for iPhone / iPad I'd recommend you check-out. Perfect for a Sunday morning. ### BIT.TRIP BEAT [img](/assets/mzi.egpepgiv.175x175-754.jpg...
Read moreiphonemusicThe Definitive Guide To Pitching Your Video Game
Over the years I've both pitched many games and been on the receiving end of pitches too, all of which range from a small game worth £100k up to AAA hits of close on £10M. I've worked my way through the good & bad and I wanted to share with you my...
Read moreLinkedInpitchpitchingFlow - Make Better Games
I've been meaning to re-present something I did for a whole game development studio a while back about '**Flow**'. It instantly improved production and was something we held dear as a team. Have you ever said anything like: - "Wow, is it that time...
Read moreLinkedInproductionproductivity6 Excellent Tips and Resources for Web Design
Web design is a whole new type of design. You still follow many of the design rules that apply to print designs like [brochures](http://www.printplace.com/printing/brochure-printing.aspx) or...
Read more20 years of a Video Game Developer's Career - Part 4
I'd like to share with you my game development career experience as part of a series of posts, let's rejoin the story at during the twilight days of PlayStation 2 when I started at Kuju in Sheffield. I've included a lot of photos in this post so you...
Read morecareerhistoryLinkedInA warm fuzzy feeling
I always get a warm fuzzy feeling when I get to know that people enjoyed the games I made all those years ago...in today's world it's relatively easy to find people who were previously shrouded in mystery and you could never reach them. **Do you...
Read morelegacyEpic Citadel - lean, mean development
 The recent outing on iPhone of the amazing looking Unreal Engine 3 demo entitled [Epic Citadel](http://itunes.apple.com/us/app/epic-citadel/id388888815) (available free) by Epic...
Read moredevelopmentiphonemiddlewareunrealAvoiding Redundancy 2
I very recently wrote a post entitled '[Why Does Redundancy Always Happen In Game Development?](http://pashley.org/2010/08/why-does-redundancy-happens-in-game-development.html)' that kinda hit the spot with a few people and I think it needs more...
Read morebusinesscareerredundancyWhen The Production Manager visits
This is what it feels like when the production manager visits to see how you're game is doing...
Read morefunmanagerLeveraging Social Media To Maximise Your Game Sales
Connecting with your audience is absolutely critical to the success of your game and is something you should take seriously and adopt a professional understanding. I'll cover some of the high level points here and provide how to maximise social...
Read morebusinessmarketing