My Blog
I deliver revenue-boosting digital solutions that fix your problems.
High WindowServer CPU load on Mac MacOS Yosemite
My MacBook Pro was recently suffering from 100% CPU pretty much all of the time and it took quite a while to solve them problem and breathe life back into my workhorse. {/* */} **TL;DR** Disable _Little Snitch_ status in menu...
Read moreRelocating to Github.io
I recently chose to take up the challenge of using github.io to host my long-standing blog. As I write, I've hopefully move all of my old posts over to Jekyll Markdown format by the magic of some scripts, some regex search & replace and some sheer...
Read moreHow To Achieve Some Focus
I've been fortunate recently to take a break from video game development and really focus on what the next exciting stage of my career is going to be. I was overseas for a week recently in a remote area of Spain and I was taken away from the...
Read moreproductionOutsourcing Artwork for Better Game Development
Hi, my name is David Tolley and I'd like to share my many years of experience and extensive knowledge regarding successfully setting up, managing and working with art outsourcing teams for computer and video games to throughout the world. Lot's of...
Read morebusinessoutsourcingproductionThe Polarising Size of Video Game Developers
There used to be a time when developers of all sizes existed from small bedroom teams up to hundreds of people working on projects and everywhere in between. Developers of 40-100 people were not uncommon but all that has changed. At the moment...
Read morebusinesscareerBook Review - Linchpin, Seth Godin
http://www.amazon.co.uk/gp/product/0749953357?ie=UTF8&tag=gamedevelcons-21&linkCode=as2&camp=1634&creative=19450&creativeASIN=0749953357 I recently finished Seth Godin's recent book entitled "Linchpin: Are You Indispensable? How to Drive Your...
Read moreread meQuote - Cherryh's Law: No rule should be followed over a cliff.
'nuff said.
Read moreWhy fixed 9-5 working time is bad for video game
I often wander between favouring and hating the idea of a 9-5 culture at work. On the one hand it fits in nicely with a family life where we work to enjoy ourselves, we turn up, do some work, go home and disconnect and plug ourselves into an...
Read morecareerproductionVictorian Video Game Production
Is middleware replacing talented, creative developers? Is everything becoming mass produced? {/* */} Our industries echos the early days of the industrial revolution where machines replaced talent and workers were inter-changeable,...
Read moreproductionHow To Improve Your Video Game Developer CV
The way we apply for roles is still baked into the tradition of a paper CV along with the formatting that goes with it. Stop, think about it. Imagine your Resume sat in a pile with the recruiter shuffling through them at high speed, what makes your...
Read morecareer