My Blog
I deliver revenue-boosting digital solutions that fix your problems.
Thought - Who are you talking to?
Remember, you're always talking to your game players, the end audience. You're not talking to the middle-man, the Interviewer, Lead Designer, Journalist or your Manager. Think about who it is you're really addressing.
Read moremarketingMarketing your video game is everyone's job
In a world of freelancers, contractors and small, tight development communities. Everyone is on the public face of their business and reputation. We are all constantly marketing something, be it our company or ourselves in one shape or...
Read morebusinessdevelopmentThought - What does Quality mean?
Without looking it up, what does quality mean to you in terms of how you feel about a game or service? On it's own it almost has no meaning, it needs to be preceded by something like "low" or "high" for it to make sense. Lets investigate it's true...
Read moreMyth of the Silver Bullet Game Production Process
There is no one development process that fits all; Scrum, Prince, Lean, Extreme and whatever the current fashion is all have their place and can work but it's typically a hybrid that works best for...
Read moreproductionHow do you think?
When working with other people it's important to consider how they see things, as their view is often very different from your own perspective. In our world of game development there are, broadly speaking, 2 high level ways of looking at...
Read morecareerOpinion - Small businesses STOP USING AUTOMATED REPLIES!
If there's one thing I hate, it's receiving an automated reply from a small business, in particular one that's supposed to connect with me as a person. OK, I'll confess I'm having a rant about recruitment agencies, which is a pretty dangerous thing...
Read morebusinessconnectfunopinionsmallThought - How do you prefer to communicate?
There are many ways to communicate with people, what's your preference? I have to admit that I find telephone conversations the hardest, they fall between the disconnection of something like email or status updates and the 'proper' face-to-face...
Read morecommunicationThought - You Need Slack To Succeed
Slack is the need to have capacity to adapt to change, it's no good running things on such a tight thread that the smallest wave capsizes your venture. How do you cope if someone is ill, how do you...
Read moreproductionThought - Who will make the 1st carbon neutral game?
Hmmm.... this could be a tough one to work out. Imagine all of the power used; development hardware like PCs, food eaten, servers, travel for business and commuting, air-conditioning, manufacturing of the discs, manuals the list goes on and on....
Read morebusinessdevelopmentBook - Agile Game Development with SCRUM
I recently connected with long time promotion and pioneer of Agile game development, Clinton Keith. We got talking and he pointed me in the direction of his book, Agile Game Development with SCRUM, which I'll be picking up soon. If you've read it,...
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