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Outsourcing Artwork for Better Game Development

Hi, my name is David Tolley and I’d like to share my many years of experience and extensive knowledge regarding successfully setting up, managing and working with art outsourcing teams for computer...

The Polarising Size of Video Game Developers

There used to be a time when developers of all sizes existed from small bedroom teams up to hundreds of people working on projects and everywhere in between. Developers of 40-100 people were not un...

Book Review - Linchpin, Seth Godin

I recently finished Seth Godin’s recent book entitled “Linchpin: Are You Indispensable? How to Drive Your Career and Create a Remarkable Future” “Why are some people easily outsourced, downsized...

Quote - Cherryh's Law: No rule should be followed over a cliff.

‘nuff said.

Why fixed 9-5 working time is bad for video game

I often wander between favouring and hating the idea of a 9-5 culture at work. On the one hand it fits in nicely with a family life where we work to enjoy ourselves, we turn up, do some work, go ho...

Victorian Video Game Production

Is middleware replacing talented, creative developers? Is everything becoming mass produced? Our industries echos the early days of the industrial revolution where machines replaced talent and w...

How To Improve Your Video Game Developer CV

The way we apply for roles is still baked into the tradition of a paper CV along with the formatting that goes with it. Stop, think about it. Imagine your Resume sat in a pile with the recruiter s...

Thought - Who are you talking to?

Remember, you’re always talking to your game players, the end audience. You’re not talking to the middle-man, the Interviewer, Lead Designer, Journalist or your Manager. Think about who it is you’r...

Marketing your video game is everyone's job

In a world of freelancers, contractors and small, tight development communities. Everyone is on the public face of their business and reputation. We are all constantly marketing something, be it...

Thought - What does Quality mean?

Without looking it up, what does quality mean to you in terms of how you feel about a game or service? On it’s own it almost has no meaning, it needs to be preceded by something like “low” or “high...